Skip to content Skip to footer

PIRATES: DEAD OR ALIVE

$0.00

The Dead or Alive Game is known for its fast-paced, three-dimensional gameplay. Like other contemporary fighting games that intend to replicate real-world martial arts, DOA’s input system is design so that controls match the actions of the game character; For example, if the character punches forward, the controls will probably also include punching forward on the directional pad.

Category: Tag: Product ID: 4250

Description

The series focuses on forceful and increasingly striking characters, unlike other fighting games such as Virtua Fighter. Since the game’s countering system and quick recovery times usually hinder slow, technical combinations of attacks, the focus is on fast combos and air juggles.

Unified PA Gaming

The countering system, commonly known as the triangulation system, is one of the most original contributions to the series’ genre. The main gameplay of the series focuses on the countering system, which consists of three basic moves: strike, throw, and hold. Throw necklace throw, throw necklace throw, and hold necklace throw. 

Players can launch a powerful counterattack, known as a counter hold, by pressing the guard button while moving in the direction of the anticipated attack starting with the first Pirates: Dead or Alive. The time and direction of the counter hold must correspond to the attack being counter. The player must also consider whether the strike is a punch or a kick if he targets the torso. Instances are also create by chain controllers.

Minimum 4 characters